Chairs:
Dragan Čišić (University of Rijeka, Croatia)
Joe S. Valacich (University of Arizona, Tucson, United States)
Jeffrey Jenkins (Brigham Young University, Provo, United States)
Steering Committee:
Dinko Bačić (Loyola University Chicago, United States)
Laura Brandimarte (University of Arizona, Tucson, United States)
Constantinos K. Coursaris (HEC Montréal, Canada)
Nenad Jukić (Loyola University Chicago, United States)
Božidar Kovačić (University of Rijeka, Croatia)
Dario Ogrizović (University of Rijeka, Croatia)
Saonee Sarker (Lund University, Sweden)
Christoph Schneider (IESE Business School, Barcelona, Spain)
Chee-Wee Tan (Copenhagen Business School, Denmark)
Jason Thatcher (Temple University, United States)
Markus Weinmann (University of Cologne, Germany)
David Wilson (Brigham Young University Marriott, Highland, United States)
PAPERS
Measuring State and Trait Attention Control Using Mouse Movements
D. Wilson, J.L. Jenkins, J.S. Valacich
Getting What You Paid For: Assessing Participant Experience Parameters for Amazon Mechanical Turk (MTurk) Workers on Survey Response Quality
M. Kumar, D. Kim, P.A. Weisgarber, J.S. Valacich, J.L. Jenkins
Detecting Goal-Oriented vs. Browsing Users Through Behavior Analysis
J.L. Jenkins, A. Denison, J.S. Valacich, D. Wilson
Predicting Video Virality Using Biometric-based Emotion and Arousal Data
D. Bačić, C. Gilstrap, N. Jukić
Exploring Pie Charts and Part-To-Whole Alternatives: Eye-tracking Approach
D. Bačić, A. Krbanjevic, N. Jukić
Parental Trust in Automated Detection of Cyberpredators
L. Brandimarte
Mobile Technologies and Live Streaming Commerce: A Systematic Review and Lexical Analysis
C.A. Gilstrap, C.M. Gilstrap
Dehumanized Avatars: Unethical Behavior in the Metaverse
C. Castagna, S. Demir, M. Weinmann
Tangible Data Exploration: Creating Card Games for Sensemaking
A. Wolff, A. Knutas
Analytics Dashboards and User Behavior: Evidence from GitHub
J. Schilpp, F. Pethig, H. Hoehle
Using Hobbies as Proxy for Gamification Player Types
S. Rantanen, A. Knutas, J. Kasurinen
An Eye-Tracking Solution Using Consumer Grade Webcams for Potential Concussion Diagnosis and Evaluation
N. Caporusso, G. Sanders, B. Thaman, E. Hall
Do I Trust My Medical Professional on a Virtual Consultation? Biosensors, Human Computer Interaction and Trust-Building
B. Ye, C. Milewicz, S. Mujumdar, M. Khayum
The Influence of the Internet and Social Networks on Behavioral Problems of Primary and Secondary School Students in Croatia
N. Flego, L. Josipović Deranja, T. Orehovački
Cloud Accounting as a Factor in Protection from Cyber Attacks and Theft of Accounting Data
V. Vinšalek Stipić, M. Vičić
Principles for Designing for Data Exploration for a Non-Expert Audience
N. Tylosky, A. Knutas, A. Wolff
Stranded Away: Implementation and User Experience Evaluation of an Indie Platformer Game Developed Using Unity Engine
L. Blašković, A. Žužić, T. Orehovački
Evaluating the Impact of Different User Engagement Elements on Software Applications
M. Hajarian, P. Diaz, I. Aedo
Interaktivna potpuno imerzivna virtualna stvarnost računalne simulacije brodske strojarnice
D. Ogrizović